public class TutEnd : TutorialBase
{
	public UISprite sprEndTutor;

	public override void OnStart()
	{
		base.OnStart();
		TutorialManager.instance.StopAnimAllButton();
		base.gameObject.SetActive(true);
		sprEndTutor = GameTopWindow.instance.sprEndTutor;
		if (sprEndTutor != null)
		{
			sprEndTutor.alpha = 0f;
			sprEndTutor.gameObject.SetActive(true);
			TweenAlpha.Begin(sprEndTutor.gameObject, 3f, 1f);
		}
		Invoke("OnComplete", 3f);
	}

	public override void OnStop()
	{
		HideText();
		base.OnStop();
	}
}
